Grand National Board Game by Virtualturf (2001) Unplayed

Grand National Board Game by Virtualturf (2001) Unplayed

Brand:Virtualturf
Product Code:8000
Availability:1
  • £80.00

Grand National Board Game by Virtualturf (2001) Unplayed
The Game is designed for 2 to 6 Players,the more Players the better the Game becomes.
The Race is run over two Circuits of the Grand National Course at Aintree featuring all the Legendary Fences
such as Bechers Brook,The Chair ,Canal Turn etc, which you need to negotiate.
However before you compete in the Big Race you need to shrewdly Purchase your Horses and build up a stable with the right credentials to run in the Grand National.
Generally the more expensive Horses have proven Form and are expected to run well, but remember Horses do not always produce their best Form .
Additionally some Horses are prone to Jumping errors which could prove costly in the Big Race whilst others require certain Conditions Underfoot (Good,Firm,Soft,Heavy etc)
to bring out the best in them.
The Grand National has a History of Upsets through the Years and it's possible for you to shrewdly Purchase a Horse for minimal cost but with conditions in their Favour 
could run a big Race and provide another upset.
Will your Tactics bring Glory in the Worlds Greatest Steeplechase and empty the Bookmakers Satchel or will you succumb to the massive National Fences ?
This is a Great Game for reflecting the Excitement of the Race and looks all the Better with the 24 Hand Painted Miniature Horses setup on the Course.
The Game is for 2 to 6 Players,Aged 12 Years to Adult.

The Games Content will be as New with the Box still in its Shrink Wrap , The Box has some distortion mainly caused by the Shrink Wrap and a few marks due to storage as to be expected from a game that is over 20 years old but these Games are becoming very collectible due to its limited numbers and great Game Play.


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